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Shorten hint text.
[naja.git]
/
naja
/
2014-06-10
Simon Cross
Shorten hint text.
feature/20140608-non-modal-controls
tree
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commitdiff
2014-06-08
Simon Cross
I only want to hear vun select.
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commitdiff
2014-06-08
Simon Cross
Remove player_mode from game state.
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commitdiff
2014-06-08
Simon Cross
Remove player states.
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commitdiff
2014-06-01
adrianna
Of course there was a typo.
tree
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commitdiff
2014-05-17
Simon Cross
Grid iron.
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commitdiff
2014-05-17
Stefano Rivera
Ensure that the flash starts ON after ever mode change
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commitdiff
2014-05-17
David Sharpe
More hardness descriptions.
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commitdiff
2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
tree
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commitdiff
2014-05-17
David Sharpe
How hard? Nintendo hard! (also: that's what she said)
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commitdiff
2014-05-17
Jeremy Thurgood
Digits, not words.
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commitdiff
2014-05-17
Simon Cross
Clean-up text on intro.
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commitdiff
2014-05-17
Simon Cross
PEP8.
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commitdiff
2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
tree
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commitdiff
2014-05-17
David Sharpe
Tuts for noobs.
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commitdiff
2014-05-17
Simon Cross
One. Extra. Line!
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commitdiff
2014-05-17
Simon Cross
Moving the Mountain.
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commitdiff
2014-05-17
Stefano Rivera
Use Flashlight to drive the hack
tree
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commitdiff
2014-05-17
adrianna
swapped msb and health/bits in wording to make clear...
tree
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commitdiff
2014-05-17
Simon Cross
Ability to move player with location.
tree
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commitdiff
2014-05-17
adrianna
shortened lines
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commitdiff
2014-05-17
adrianna
made wording on msb chess move clearer
tree
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commitdiff
2014-05-17
Stefano Rivera
That was too fast
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commitdiff
2014-05-17
Stefano Rivera
Autoscrolling credits
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commitdiff
2014-05-17
Simon Cross
Fix skip_player implementation.
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commitdiff
2014-05-17
Simon Cross
Allow shift location action to move the whole row.
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commitdiff
2014-05-17
Stefano Rivera
Playtesting credits
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commitdiff
2014-05-17
adrianna
epic tutorial bikeshedding
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commitdiff
2014-05-17
Simon Cross
PEP8.
tree
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commitdiff
2014-05-17
David Sharpe
I feel nothing for you.
tree
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commitdiff
2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
tree
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commitdiff
2014-05-17
David Sharpe
You can deal with comlications in untroduction.
tree
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commitdiff
2014-05-17
Simon Cross
Pulse onboard selector.
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commitdiff
2014-05-17
Simon Cross
Factor out flash light into utils.
tree
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commitdiff
2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
tree
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commitdiff
2014-05-17
David Sharpe
Flashing your mom. Maturity level rising.
tree
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commitdiff
2014-05-17
Simon Cross
It's just a pixel to the right ...
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commitdiff
2014-05-17
Neil
Add a dummygame scene
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commitdiff
2014-05-17
Neil
Add some useful forcing options
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commitdiff
2014-05-17
Neil
Add PreRenderedImageBox widget
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commitdiff
2014-05-17
Simon Cross
Vertically centre the bits box.
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commitdiff
2014-05-17
Simon Cross
No padding required.
tree
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commitdiff
2014-05-17
Simon Cross
Two by two, boxes of blue.
tree
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commitdiff
2014-05-17
Jeremy Thurgood
Out of credits.
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commitdiff
2014-05-17
Jeremy Thurgood
More credits.
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commitdiff
2014-05-17
Simon Cross
Turquoise.
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commitdiff
2014-05-17
Stefano Rivera
Now with real glyphs
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commitdiff
2014-05-17
Stefano Rivera
Shorter hints, which mean more space for actions in...
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commitdiff
2014-05-17
Simon Cross
Ludicrously generic bits.
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commitdiff
2014-05-17
Simon Cross
Add missing comma.
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commitdiff
2014-05-17
Stefano Rivera
Return is old-school (8-bit?)
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commitdiff
2014-05-17
Simon Cross
Rename test puzzle to marathon.
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commitdiff
2014-05-17
Jeremy Thurgood
*REAL* Python has no dict comprehensions.
tree
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commitdiff
2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
tree
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commitdiff
2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
tree
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commitdiff
2014-05-17
David Sharpe
Words
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commitdiff
2014-05-17
Simon Cross
Optional sanity check for actions.
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commitdiff
2014-05-17
David Sharpe
Mor deth wit speling
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commitdiff
2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
tree
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commitdiff
2014-05-17
David Sharpe
Made game harder, beeeeeches.
tree
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commitdiff
2014-05-17
Simon Cross
Add missing full-stop.
tree
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commitdiff
2014-05-17
Neil
Remove some now unneeded code
tree
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commitdiff
2014-05-17
Stefano Rivera
Hook the introduction into the menus
tree
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commitdiff
2014-05-17
Simon Cross
Some MSB is required when required.
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commitdiff
2014-05-17
Stefano Rivera
We have standards
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commitdiff
2014-05-17
Simon Cross
Slightly better required keys displaying (now required...
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commitdiff
2014-05-17
Stefano Rivera
We set defaults in new_game() don't pass parameters...
tree
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commitdiff
2014-05-17
Simon Cross
Fix tests.
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commitdiff
2014-05-17
Stefano Rivera
Setting defaults shouldn't be restricted to puzzles
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commitdiff
2014-05-17
Simon Cross
Make GenericBits even more generic.
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commitdiff
2014-05-17
Simon Cross
Proper glyphs for GenericBits.
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commitdiff
2014-05-17
adrianna
tweaked spacing on win and lose screens
tree
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commitdiff
2014-05-17
Simon Cross
Make action.MSB_GLYPH a function, action.get_msb_glyph.
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commitdiff
2014-05-17
Simon Cross
Make action.GLYPHS a function, action.get_glyphs.
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commitdiff
2014-05-17
Simon Cross
Optional remove win actions once they're used.
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commitdiff
2014-05-17
Simon Cross
Fix loading save games (by telling the loaded player...
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commitdiff
2014-05-17
Stefano Rivera
Hack hack hack hack
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commitdiff
2014-05-17
Jeremy Thurgood
Menu text update.
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commitdiff
2014-05-17
Simon Cross
GenericBits action.
tree
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commitdiff
2014-05-17
Simon Cross
Use parse_bits from utils.
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commitdiff
2014-05-17
Simon Cross
Add parse_bits to utils.
tree
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commitdiff
2014-05-17
Jeremy Thurgood
Better action text.
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commitdiff
2014-05-17
Stefano Rivera
ClearBits action
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commitdiff
2014-05-17
Stefano Rivera
Overrideable messages
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commitdiff
2014-05-17
Neil
Add a puzzle selection screen
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commitdiff
2014-05-17
Jeremy Thurgood
Use "tile" consistently in player-visible text.
tree
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commitdiff
2014-05-17
adrianna
pedantic correntions
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commitdiff
2014-05-17
Jeremy Thurgood
Gain-MSB default action.
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commitdiff
2014-05-17
Jeremy Thurgood
Move-if-MSB actions.
tree
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commitdiff
2014-05-17
Stefano Rivera
Don't hardcode the initial cursor position
tree
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commitdiff
2014-05-17
Stefano Rivera
YAML knows about integers. Not tuples
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commitdiff
2014-05-17
Simon Cross
All puzzles to have cards without default actions.
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commitdiff
2014-05-17
Jeremy Thurgood
Minor cleanup.
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commitdiff
2014-05-17
Jeremy Thurgood
Adjust save slot positioning.
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commitdiff
2014-05-17
Jeremy Thurgood
Fix cheat detection.
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commitdiff
2014-05-17
Stefano Rivera
Allow overriding defaults from puzzles
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commitdiff
2014-05-17
Jeremy Thurgood
Use new countdown glyphs.
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commitdiff
2014-05-17
Jeremy Thurgood
Fix tests.
tree
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commitdiff
2014-05-17
Stefano Rivera
Fix the icon on Windows
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commitdiff
2014-05-17
Simon Cross
Start folder for puzzle decks.
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