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made turnips bigger
2016-09-09
Neil
Lights can be added to the world
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2016-09-09
Neil
Use multiply transform
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2016-09-09
Neil
Start working toward light placement
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2016-09-09
Neil
Add transform support to cursor and image buttons
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2016-09-09
Neil
Second test station
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2016-09-09
Neil
Add load level scene
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2016-09-09
Neil
Flake8
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2016-09-09
Neil
Restrict damage by light radius
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2016-09-09
Neil
Nom
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2016-09-09
Neil
Render turnips in same order for day and night
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2016-09-08
Neil
Flake8
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2016-09-08
Neil
Add counter text to day scene
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2016-09-08
Neil
Merge branch 'master' of ctpug:tabakrolletjie
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2016-09-08
Neil
Add turnips to the space and check for collisions when...
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2016-09-08
Neil
Add basic turnip life-cycle
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2016-09-08
Neil
Add reset tool button
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2016-09-08
Neil
Hack in support for tool cursors
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2016-09-08
Neil
Add key to trigger day/night transitions for now
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2016-09-08
Neil
Add name to buttons to simplify logic
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2016-09-08
Neil
Flake8
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2016-09-08
Neil
Add image button
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2016-09-08
Neil
widgets start arriving
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2016-09-08
Neil
Draw menu items
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2016-09-08
Neil
Add bold font
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2016-09-07
Neil
Occasional sounds
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2016-09-07
Neil
Sketch in sound support
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2016-09-07
Neil
Avoid surface.copy for the cases where we blow away...
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2016-09-07
Neil
Refactor mould drawing code. Use shape_query for lighting...
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2016-09-07
Neil
Add shape-based light query
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2016-09-07
Neil
Flake8
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2016-09-07
Neil
Add 'draw_fps' setting and support
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2016-09-07
Neil
Note additional source information
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2016-09-07
Neil
Add font loader and DejaVu sans font
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2016-09-07
Neil
Change limits to avoid pygame.draw.arc's degenerate...
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2016-09-07
Neil
Hide loader path print behind debug
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2016-09-06
Neil
Simple light damage using lit_by
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2016-09-06
Neil
Tweak mould rendering logic to have sane realtionship...
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2016-09-06
Neil
Use images to draw Boyd
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2016-09-06
Neil
Image loading
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2016-09-06
Neil
Move images into data
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2016-09-06
Neil
Render Boyd under the lights and such
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2016-09-06
Neil
Enter Boyd, from not exactly stage left.
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2016-09-06
Neil
Advance time
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2016-09-05
Neil
Screenshots for today's diary entry
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2016-09-05
Neil
Add very hack'ish rotating light via pymunk thing
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2016-09-04
Neil
Hack'ish rendering of walls
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2016-09-03
Neil
Create Repo. Add Skellington 2.3 created project outline
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