naja.git
2014-05-16 Jeremy ThurgoodConditional effects in light violet.
2014-05-16 Jeremy ThurgoodPrototype tile glyphs.
2014-05-16 adriannalazy robot
2014-05-16 adriannasome action symbols to put on the biard
2014-05-16 Jeremy ThurgoodTweak markup, add chesspiece glyphs.
2014-05-16 Jeremy ThurgoodUse location bit glyphs in action text.
2014-05-16 Jeremy ThurgoodDisplay glyphs for card bits.
2014-05-16 NeilMake gen_sound work under python3
2014-05-16 Jeremy ThurgoodFour pixel text padding, because it should be an even...
2014-05-16 Jeremy ThurgoodMultiple glyphs in a word.
2014-05-16 adriannaflipped msb glyph
2014-05-16 adriannaadded more tests for chess moves; they all pass
2014-05-16 Jeremy ThurgoodColoured glyphs.
2014-05-16 Jeremy ThurgoodUse new glyphs.
2014-05-16 Jeremy ThurgoodBetter bits constants.
2014-05-16 adriannachess moves are working; need more tests
2014-05-15 Simon CrossAllow optional specification of a locations bits.
2014-05-15 Simon CrossScreenshot for day 5.
2014-05-15 NeilMore PALETTE
2014-05-15 NeilGray out the glyphs as well
2014-05-15 NeilAdd a blend_add transform
2014-05-15 Simon CrossTAB now switches between legal moves on the gameboard.
2014-05-15 adriannamore glyphs
2014-05-15 Simon CrossNote on how to generate sound files on broken Ubuntus.
2014-05-15 Simon CrossNicer change menu item sound.
2014-05-15 Jeremy ThurgoodText markup images.
2014-05-15 adriannaarrow glyphs
2014-05-15 Simon CrossRemove commented out change_action.ogg playing (from...
2014-05-15 Simon CrossNew change_action sound.
2014-05-15 Neilchirp on successful actions
2014-05-15 Neilchange volume in menu
2014-05-15 NeilAdd chirp
2014-05-15 Neiluse zoop
2014-05-15 Neilpep8 cleanups
2014-05-15 Simon CrossAllow selecting non-viable actions with arrow keys...
2014-05-15 adriannachanged order of colours in multicoloured locks
2014-05-15 Simon CrossGrey-out unusable actions.
2014-05-15 Simon CrossShort-circuit key checks.
2014-05-15 Simon CrossAlways draw borders.
2014-05-15 Jeremy ThurgoodBetter location shift action text.
2014-05-15 Simon CrossThe official palette. Please use.
2014-05-15 Simon CrossOnly move to viable actions and softer beeping (also...
2014-05-15 Jeremy ThurgoodThe Great Renaming of locks and keys.
2014-05-15 Neilrename constant
2014-05-15 NeilAdd volume parameter to gen_sound
2014-05-15 Simon CrossAdd tabbing around info area.
2014-05-15 Simon CrossPEP8 fixes.
2014-05-15 NeilAdd welcome sound
2014-05-15 NeilBeep in the menu too
2014-05-15 NeilSquawk a bit
2014-05-15 NeilAdd boop when changing actions
2014-05-15 NeilAdd beep generating tool
2014-05-15 adriannafix broken merge
2014-05-15 adriannaBetter available tile overlay
2014-05-15 adriannamade available tiles an overlay
2014-05-15 Jeremy ThurgoodBetter location shifting.
2014-05-15 Jeremy ThurgoodMerge branch 'master' into No_movement_mode
2014-05-15 Simon CrossTreat tile_selected as an overlay that applies to the...
2014-05-15 adriannatest fine overlay for selected square
2014-05-15 Neildispense with movement mode
2014-05-15 NeilDraw locks on infobar above the text
2014-05-15 adriannaforgot to add screenshot
2014-05-15 adriannaswapped blue and magenta
2014-05-15 Jeremy ThurgoodPlayer position is always a valid move.
2014-05-15 Jeremy ThurgoodNo more need for the MSB in the win action.
2014-05-14 NeilAvoid crash when returning to game during act mode
2014-05-14 NeilTweak hint position and add padding
2014-05-14 Neildon't discard width padding
2014-05-14 adriannareduced pixel scale and selected bigger font
2014-05-14 adriannaembiggened images
2014-05-14 Jeremy ThurgoodParameterised action text.
2014-05-14 Jeremy ThurgoodShift board locations.
2014-05-14 NeilHighlight illegal actions in a different colour
2014-05-14 NeilKeep move highlighting in examine move
2014-05-14 NeilAdd exmine mode
2014-05-14 Jeremy ThurgoodHighlight tiles that are legal moves.
2014-05-14 Jeremy ThurgoodGet legal moves from player.
2014-05-14 Jeremy ThurgoodCleaner player direction selection.
2014-05-14 adriannaproposed bigger font for 1:2
2014-05-14 adriannarough 1:2 robot
2014-05-14 adriannaexperimental 1:2 scale double lock
2014-05-14 Jeremy ThurgoodWin and lose screens and conditions.
2014-05-14 Jeremy ThurgoodHacky card bits display.
2014-05-14 Jeremy ThurgoodAction to gain health.
2014-05-14 Jeremy ThurgoodImprove action tests.
2014-05-14 Jeremy ThurgoodRefactor info area preparation.
2014-05-14 Stefano RiveraOptimize PNGs
2014-05-14 adriannaadded lighter gold to small tiles
2014-05-14 Jeremy ThurgoodFix tests.
2014-05-14 Jeremy ThurgoodBetter card action handling.
2014-05-14 adriannamade robot gold; shuffled tile backgrounds
2014-05-14 Stefano RiveraAgain, to get to a stable state
2014-05-13 Stefano RiveraOptimize PNGs
2014-05-13 Stefano RiveraScreenshot
2014-05-13 Jeremy ThurgoodAdd win token action.
2014-05-13 Jeremy ThurgoodUpdate info display when card changes.
2014-05-13 Jeremy ThurgoodChange card after taking action.
2014-05-13 Jeremy ThurgoodBetter event handling.
2014-05-13 Jeremy ThurgoodProperly implement player movement.
2014-05-13 NeilDon't scrible on the original image
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