Rename test puzzle to marathon.
[naja.git] / data / location_decks / puzzles / marathon.yaml
1 description: "Marathon"
2 puzzle: true
3
4 # This field is ignored, but it's a useful place to put some action definitions
5 # we can reference later.
6 _action_definitions:
7   - &DO-NOTHING
8     action_class: DoNothing
9     required_bits: []
10   - &WIN-ONCE
11     action_class: GenericBits
12     required_bits: [RED, GREEN, BLUE]
13     data:
14       clear: [RED, GREEN, BLUE]
15       acquire_win: true
16       once: true
17
18 # This field is ignored, but it's a useful place to put some card definitions
19 # we can reference later.
20 _card_definitions:
21   - &WIN-CARD
22     card_name: 'test-win'
23     bits: [RED, GREEN, BLUE]
24     actions:
25       - *DO-NOTHING
26       - *WIN-ONCE
27   - &BORING
28     card_name: 'test-boring'
29     actions:
30       - *DO-NOTHING
31
32 cards:
33   - *WIN-CARD
34   - *BORING
35   - *BORING
36   - *BORING
37   - *WIN-CARD
38
39   - *BORING
40   - *BORING
41   - *BORING
42   - *BORING
43   - *BORING
44
45   - *BORING
46   - *BORING
47   - *BORING
48   - *BORING
49   - *BORING
50
51   - *BORING
52   - *BORING
53   - *BORING
54   - *BORING
55   - *BORING
56
57   - *WIN-CARD
58   - *BORING
59   - *BORING
60   - *BORING
61   - *WIN-CARD