Make chess puzzle level (Kasparov to F3) winnable.
[naja.git] / data / location_decks /
2014-06-08 Simon CrossMake chess puzzle level (Kasparov to F3) winnable. master
2014-05-17 adriannalast-minute tweaks to introcuction
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 adriannashortened and reorganised wording obtile which explains
2014-05-17 Simon CrossKnights on conveyor belts.
2014-05-17 Simon CrossStart of conveyor belt puzzle.
2014-05-17 adriannaadded explanation of greyed out actions
2014-05-17 adriannaa REAL em dash
2014-05-17 adriannaepic tutorial bikeshedding
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 Stefano RiveraMore introduction changes, thanks to Desilu
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 adriannato boldly unsplit
2014-05-17 adriannathe tiniest diff
2014-05-17 Stefano RiveraFurther tutorial improvements
2014-05-17 adriannaremoved Carrot commas
2014-05-17 adriannacorrected horse metaphor
2014-05-17 Stefano RiveraAddress some tutorial usability issues raised by Desilu
2014-05-17 Simon CrossMarathon is long but doable.
2014-05-17 Simon CrossRename test puzzle to marathon.
2014-05-17 Simon CrossRemove test references.
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 Simon CrossAdd bits to introduction.
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 Simon CrossMark all the bits.
2014-05-17 David SharpeMor deth wit speling
2014-05-17 David SharpeMor deth
2014-05-17 Stefano RiveraExplain some movement bit manipulation, in the tutorial
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeMade game harder, beeeeeches.
2014-05-17 Stefano RiveraExplain tile replacement
2014-05-17 Simon CrossBetter spelling and remove some early getting stuckness.
2014-05-17 Simon CrossPHYRRIC Victory\!
2014-05-17 Stefano RiveraIntroduction level
2014-05-17 Simon CrossRemove unnecessary quotes.
2014-05-17 Simon CrossUse GenericBits's super cow powers.
2014-05-17 Simon CrossChess piece moves are in the corner.
2014-05-17 Simon CrossYou only win once.
2014-05-17 Simon CrossUse GenericBits for NEWS.
2014-05-17 Simon CrossUse new GenericBits in chess puzzle.
2014-05-17 Simon CrossHave win require bits.
2014-05-17 Jeremy ThurgoodGain-MSB default action.
2014-05-17 Jeremy ThurgoodMove-if-MSB actions.
2014-05-17 Simon CrossNot exactly Kasparov.
2014-05-17 Jeremy ThurgoodShorter replacement params.
2014-05-17 Simon CrossStart folder for puzzle decks.
2014-05-17 David Sharpeupdated parameters in yaml
2014-05-17 NeilLimit the number of win tiles in the game
2014-05-17 David Sharpebastard merge
2014-05-17 Neilcard names should not be lists
2014-05-17 NeilUnbreak the game by adding card_names to the yaml files
2014-05-17 Stefano RiveraBit shifts!
2014-05-16 Simon CrossAdd scaffolding for puzzle levels (no actual puzzle...
2014-05-16 adriannarotation action
2014-05-16 Jeremy ThurgoodUseless changes to YAML.
2014-05-16 Jeremy ThurgoodTweak some cards.
2014-05-16 Jeremy ThurgoodMore win cards.
2014-05-16 Jeremy ThurgoodStart of standard deck.
2014-05-16 adriannachess moves are working; need more tests
2014-05-15 Simon CrossAllow optional specification of a locations bits.
2014-05-15 Jeremy ThurgoodThe Great Renaming of locks and keys.
2014-05-14 Jeremy ThurgoodShift board locations.
2014-05-14 Jeremy ThurgoodAction to gain health.
2014-05-13 Jeremy ThurgoodAdd win token action.
2014-05-13 Jeremy ThurgoodFix bits and add new action.
2014-05-12 Jeremy ThurgoodDefine some YAML references for common actions.
2014-05-12 Jeremy ThurgoodMore location deck things.
2014-05-12 Jeremy ThurgoodLoad location deck from file.