PEP8.
[naja.git] / naja /
2014-05-17 Simon CrossPEP8.
2014-05-17 David SharpeI feel nothing for you.
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeYou can deal with comlications in untroduction.
2014-05-17 Simon CrossPulse onboard selector.
2014-05-17 Simon CrossFactor out flash light into utils.
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeFlashing your mom. Maturity level rising.
2014-05-17 Simon CrossIt's just a pixel to the right ...
2014-05-17 NeilAdd a dummygame scene
2014-05-17 NeilAdd some useful forcing options
2014-05-17 NeilAdd PreRenderedImageBox widget
2014-05-17 Simon CrossVertically centre the bits box.
2014-05-17 Simon CrossNo padding required.
2014-05-17 Simon CrossTwo by two, boxes of blue.
2014-05-17 Jeremy ThurgoodOut of credits.
2014-05-17 Jeremy ThurgoodMore credits.
2014-05-17 Simon CrossTurquoise.
2014-05-17 Stefano RiveraNow with real glyphs
2014-05-17 Stefano RiveraShorter hints, which mean more space for actions in...
2014-05-17 Simon CrossLudicrously generic bits.
2014-05-17 Simon CrossAdd missing comma.
2014-05-17 Stefano RiveraReturn is old-school (8-bit?)
2014-05-17 Simon CrossRename test puzzle to marathon.
2014-05-17 Jeremy Thurgood*REAL* Python has no dict comprehensions.
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeWords
2014-05-17 Simon CrossOptional sanity check for actions.
2014-05-17 David SharpeMor deth wit speling
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeMade game harder, beeeeeches.
2014-05-17 Simon CrossAdd missing full-stop.
2014-05-17 NeilRemove some now unneeded code
2014-05-17 Stefano RiveraHook the introduction into the menus
2014-05-17 Simon CrossSome MSB is required when required.
2014-05-17 Stefano RiveraWe have standards
2014-05-17 Simon CrossSlightly better required keys displaying (now required...
2014-05-17 Stefano RiveraWe set defaults in new_game() don't pass parameters...
2014-05-17 Simon CrossFix tests.
2014-05-17 Stefano RiveraSetting defaults shouldn't be restricted to puzzles
2014-05-17 Simon CrossMake GenericBits even more generic.
2014-05-17 Simon CrossProper glyphs for GenericBits.
2014-05-17 adriannatweaked spacing on win and lose screens
2014-05-17 Simon CrossMake action.MSB_GLYPH a function, action.get_msb_glyph.
2014-05-17 Simon CrossMake action.GLYPHS a function, action.get_glyphs.
2014-05-17 Simon CrossOptional remove win actions once they're used.
2014-05-17 Simon CrossFix loading save games (by telling the loaded player...
2014-05-17 Stefano RiveraHack hack hack hack
2014-05-17 Jeremy ThurgoodMenu text update.
2014-05-17 Simon CrossGenericBits action.
2014-05-17 Simon CrossUse parse_bits from utils.
2014-05-17 Simon CrossAdd parse_bits to utils.
2014-05-17 Jeremy ThurgoodBetter action text.
2014-05-17 Stefano RiveraClearBits action
2014-05-17 Stefano RiveraOverrideable messages
2014-05-17 NeilAdd a puzzle selection screen
2014-05-17 Jeremy ThurgoodUse "tile" consistently in player-visible text.
2014-05-17 adriannapedantic correntions
2014-05-17 Jeremy ThurgoodGain-MSB default action.
2014-05-17 Jeremy ThurgoodMove-if-MSB actions.
2014-05-17 Stefano RiveraDon't hardcode the initial cursor position
2014-05-17 Stefano RiveraYAML knows about integers. Not tuples
2014-05-17 Simon CrossAll puzzles to have cards without default actions.
2014-05-17 Jeremy ThurgoodMinor cleanup.
2014-05-17 Jeremy ThurgoodAdjust save slot positioning.
2014-05-17 Jeremy ThurgoodFix cheat detection.
2014-05-17 Stefano RiveraAllow overriding defaults from puzzles
2014-05-17 Jeremy ThurgoodUse new countdown glyphs.
2014-05-17 Jeremy ThurgoodFix tests.
2014-05-17 Stefano RiveraFix the icon on Windows
2014-05-17 Simon CrossStart folder for puzzle decks.
2014-05-17 Jeremy ThurgoodAdd (ugly) countdown timer to tile.
2014-05-17 NeilStandardise music volume
2014-05-17 NeilSad losing music or so
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 Stefano RiveraWhitespace
2014-05-17 Stefano RiveraActually barrel-shift
2014-05-17 David Sharpemissed a file
2014-05-17 David Sharpeupdated parameters in yaml
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 NeilDrop state when the game is over (after we've found...
2014-05-17 NeilVictory tune
2014-05-17 Neilwin & lose return to main menu
2014-05-17 Stefano RiveraAdrianna: We *can* spell your name correctly
2014-05-17 Simon CrossUse YAML and JSON support for deck loading.
2014-05-17 Simon CrossAdd direct yaml and json support to resources.
2014-05-17 Simon CrossDon't swallow deck load errors when debugging.
2014-05-17 Stefano RiveraWe're generating single-channel sounds. Tell oggenc...
2014-05-17 Stefano RiveraMOAR sounds
2014-05-17 NeilUnbreak no-sound again
2014-05-17 Simon CrossUse new puzzle tiles.
2014-05-17 Stefano RiveraMusical menus
2014-05-17 Stefano RiveraUnbreak howto screen
2014-05-17 NeilAdd max_number limitation (with tests, nogal)
2014-05-17 David Sharpebastard merge
2014-05-17 David Sharpeadded timed card specific behaviour
2014-05-17 David Sharpeadded animations
2014-05-17 Simon CrossProper text for the game mode hint.
2014-05-17 Simon CrossBorders and better spacing and game mode for info_area.
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