naja.git
2014-05-17 Stefano RiveraShorter hints, which mean more space for actions in...
2014-05-17 Simon CrossMarathon is long but doable.
2014-05-17 Simon CrossLudicrously generic bits.
2014-05-17 Simon CrossAdd missing comma.
2014-05-17 Stefano RiveraReturn is old-school (8-bit?)
2014-05-17 Simon CrossRename test puzzle to marathon.
2014-05-17 Simon CrossRemove test references.
2014-05-17 Jeremy Thurgood*REAL* Python has no dict comprehensions.
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 Simon CrossAdd bits to introduction.
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeWords
2014-05-17 Stefano RiveraStrip underscory stuff from JSON
2014-05-17 Simon CrossMark all the bits.
2014-05-17 Simon CrossOptional sanity check for actions.
2014-05-17 David SharpeMor deth wit speling
2014-05-17 David SharpeMor deth
2014-05-17 Stefano RiveraExplain some movement bit manipulation, in the tutorial
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeMade game harder, beeeeeches.
2014-05-17 Simon CrossAdd missing full-stop.
2014-05-17 Stefano RiveraExplain tile replacement
2014-05-17 Simon CrossBetter spelling and remove some early getting stuckness.
2014-05-17 Simon CrossPHYRRIC Victory\!
2014-05-17 NeilRemove some now unneeded code
2014-05-17 Stefano RiveraHook the introduction into the menus
2014-05-17 Simon CrossSome MSB is required when required.
2014-05-17 Stefano RiveraWe have standards
2014-05-17 Simon CrossSlightly better required keys displaying (now required...
2014-05-17 adriannateeny weeny badge to be used as an overlay on locks...
2014-05-17 Jeremy ThurgoodSlightly better OS X build.
2014-05-17 Stefano RiveraWe set defaults in new_game() don't pass parameters...
2014-05-17 Simon CrossFix tests.
2014-05-17 Stefano RiveraIntroduction level
2014-05-17 Stefano RiveraSetting defaults shouldn't be restricted to puzzles
2014-05-17 Simon CrossRemove unnecessary quotes.
2014-05-17 Simon CrossUse GenericBits's super cow powers.
2014-05-17 Simon CrossMake GenericBits even more generic.
2014-05-17 Simon CrossProper glyphs for GenericBits.
2014-05-17 adriannatweaked spacing on win and lose screens
2014-05-17 Simon CrossMake action.MSB_GLYPH a function, action.get_msb_glyph.
2014-05-17 Simon CrossMake action.GLYPHS a function, action.get_glyphs.
2014-05-17 Simon CrossChess piece moves are in the corner.
2014-05-17 Simon CrossYou only win once.
2014-05-17 Simon CrossOptional remove win actions once they're used.
2014-05-17 Simon CrossFix loading save games (by telling the loaded player...
2014-05-17 Jeremy ThurgoodOS X build.
2014-05-17 Stefano RiveraHack hack hack hack
2014-05-17 Simon CrossUse GenericBits for NEWS.
2014-05-17 Jeremy ThurgoodMenu text update.
2014-05-17 Simon CrossUse new GenericBits in chess puzzle.
2014-05-17 Simon CrossGenericBits action.
2014-05-17 Simon CrossUse parse_bits from utils.
2014-05-17 Simon CrossAdd parse_bits to utils.
2014-05-17 Simon CrossHave win require bits.
2014-05-17 Jeremy ThurgoodBetter action text.
2014-05-17 Stefano RiveraClearBits action
2014-05-17 Stefano RiveraOverrideable messages
2014-05-17 NeilAdd a puzzle selection screen
2014-05-17 Jeremy ThurgoodUse "tile" consistently in player-visible text.
2014-05-17 adriannapedantic correntions
2014-05-17 Jeremy ThurgoodGain-MSB default action.
2014-05-17 Jeremy ThurgoodMove-if-MSB actions.
2014-05-17 Stefano RiveraDon't hardcode the initial cursor position
2014-05-17 Simon CrossNot exactly Kasparov.
2014-05-17 Jeremy ThurgoodShorter replacement params.
2014-05-17 adriannachanged bit toggle glyph to +/-
2014-05-17 Stefano RiveraYAML knows about integers. Not tuples
2014-05-17 Simon CrossAll puzzles to have cards without default actions.
2014-05-17 Jeremy ThurgoodMinor cleanup.
2014-05-17 Jeremy ThurgoodAdjust save slot positioning.
2014-05-17 Jeremy ThurgoodFix cheat detection.
2014-05-17 Stefano RiveraAllow overriding defaults from puzzles
2014-05-17 Jeremy ThurgoodUse new countdown glyphs.
2014-05-17 Stefano RiveraPuzzles now live in a subdir
2014-05-17 adriannacountdown glyphs
2014-05-17 Jeremy ThurgoodFix tests.
2014-05-17 Stefano RiveraOptimize
2014-05-17 Stefano Riveraicotool doesn't care about indexed palettes
2014-05-17 Stefano RiveraFix the icon on Windows
2014-05-17 Stefano RiveraWe now have a 64x64 icon
2014-05-17 Stefano RiveraRebuild the XPM icon too
2014-05-17 Stefano RiveraMake icons
2014-05-17 Simon CrossStart folder for puzzle decks.
2014-05-17 adriannaicons with a lock
2014-05-17 Jeremy ThurgoodAdd (ugly) countdown timer to tile.
2014-05-17 NeilStandardise music volume
2014-05-17 NeilSad losing music or so
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 Stefano RiveraWhitespace
2014-05-17 Stefano RiveraActually barrel-shift
2014-05-17 David Sharpemissed a file
2014-05-17 David Sharpeupdated parameters in yaml
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 NeilDrop state when the game is over (after we've found...
2014-05-17 NeilVictory tune
2014-05-17 Neilwin & lose return to main menu
2014-05-17 Stefano RiveraAdrianna: We *can* spell your name correctly
2014-05-17 Simon CrossUse YAML and JSON support for deck loading.
2014-05-17 Simon CrossAdd direct yaml and json support to resources.
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