fixed eyeball colour; associated popping sound with eyeball
[tabakrolletjie.git] / tabakrolletjie / enemies.py
2016-09-10 adriannafixed eyeball colour; associated popping sound with...
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 NeilMerge branch 'master' of ctpug:tabakrolletjie
2016-09-10 NeilChange target FPS and rescale things to match
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 NeilChange back to using a point query for damage. Add...
2016-09-10 Simon CrossPEP8 fix.
2016-09-10 NeilAdd debug timer to Boyd.tick
2016-09-10 NeilTransform Boyd based on resistances
2016-09-10 Simon CrossRemove debug print.
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 NeilAdd basic support resistances
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 NeilIncrease Boyd's starting health over time
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 NeilActually end the night on timeout. Also end the night...
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 NeilTweak Boyd's max size
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 NeilTweak Boyd
2016-09-10 NeilAdd Boyd's spawn position to stations
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 Simon CrossAdd total power and damage.
2016-09-09 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-09 Simon CrossMove radius and angle limits into ray manager.
2016-09-09 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-09 NeilRestrict damage by light radius
2016-09-09 NeilNom
2016-09-08 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-08 adriannanaming consistency
2016-09-08 adriannabetter eyeballs
2016-09-08 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-08 adriannatweaked eyeball; made eyeballs less frequent; fixed...
2016-09-08 NeilFlake8
2016-09-07 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-07 adriannamould has eyeballs
2016-09-07 NeilOccasional sounds
2016-09-07 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-07 adriannamade mould more mouldy; probably need to fix collision...
2016-09-07 NeilRefactor mould drawing code. Use shape_query for lighti...
2016-09-07 NeilFlake8
2016-09-06 NeilSimple light damage using lit_by
2016-09-06 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-06 NeilTweak mould rendering logic to have sane realtionship...
2016-09-06 NeilUse images to draw Boyd
2016-09-06 Simon CrossRemove extra LIGHT_FILTER from mould.
2016-09-06 NeilEnter Boyd, from not exactly stage left.