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[naja.git]
/
naja
/
widgets
/
2014-05-17
Stefano Rivera
Shorter hints, which mean more space for actions in...
tree
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commitdiff
2014-05-17
Stefano Rivera
Return is old-school (8-bit?)
tree
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commitdiff
2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
tree
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commitdiff
2014-05-17
David Sharpe
Made game harder, beeeeeches.
tree
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commitdiff
2014-05-17
Simon Cross
Some MSB is required when required.
tree
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commitdiff
2014-05-17
Simon Cross
Slightly better required keys displaying (now required...
tree
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commitdiff
2014-05-17
Simon Cross
Make action.MSB_GLYPH a function, action.get_msb_glyph.
tree
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commitdiff
2014-05-17
Simon Cross
Make action.GLYPHS a function, action.get_glyphs.
tree
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commitdiff
2014-05-17
Jeremy Thurgood
Use "tile" consistently in player-visible text.
tree
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commitdiff
2014-05-17
Stefano Rivera
Don't hardcode the initial cursor position
tree
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commitdiff
2014-05-17
Simon Cross
All puzzles to have cards without default actions.
tree
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commitdiff
2014-05-17
Jeremy Thurgood
Minor cleanup.
tree
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commitdiff
2014-05-17
Jeremy Thurgood
Use new countdown glyphs.
tree
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commitdiff
2014-05-17
Jeremy Thurgood
Add (ugly) countdown timer to tile.
tree
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commitdiff
2014-05-17
Simon Cross
Use new puzzle tiles.
tree
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commitdiff
2014-05-17
Stefano Rivera
Unbreak howto screen
tree
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commitdiff
2014-05-17
David Sharpe
bastard merge
tree
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commitdiff
2014-05-17
David Sharpe
added animations
tree
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commitdiff
2014-05-17
Simon Cross
Proper text for the game mode hint.
tree
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commitdiff
2014-05-17
Simon Cross
Borders and better spacing and game mode for info_area.
tree
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commitdiff
2014-05-17
Simon Cross
Actually render borders.
tree
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commitdiff
2014-05-17
Stefano Rivera
Hook up shift glyph
tree
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commitdiff
2014-05-17
Simon Cross
Move hint up in preparation for state mode display...
tree
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commitdiff
2014-05-17
Neil
double-arrow selector
tree
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commitdiff
2014-05-17
Neil
Tweak infobar layout yet again
tree
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commitdiff
2014-05-17
Neil
Default to using full box_width
tree
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commitdiff
2014-05-17
Neil
Shift bit display up
tree
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commitdiff
2014-05-16
Simon Cross
Fix TextBoxWidget centering to work with TextWidget...
tree
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commitdiff
2014-05-16
Simon Cross
Allow other transforms without losing 8-bit.
tree
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commitdiff
2014-05-16
Simon Cross
Support for centring.
tree
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commitdiff
2014-05-16
Stefano Rivera
Take EIGHT_BIT_SCALE into account, in box_width
tree
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commitdiff
2014-05-16
Stefano Rivera
Scroll arrows on (and neater) how to play page
tree
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commitdiff
2014-05-16
Neil
Allow centre=True
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commitdiff
2014-05-16
Simon Cross
Put the menu screen background in place.
tree
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commitdiff
2014-05-16
Simon Cross
Scrollable text widgets.
tree
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commitdiff
2014-05-16
Simon Cross
Piece of puzzle commit that got forgotten.
tree
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commitdiff
2014-05-16
Simon Cross
Remove unnecessary overriding of TextWidget.draw in...
tree
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commitdiff
2014-05-16
Neil
Fix bug in text box widget and multiline strings with...
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Better menus, no default game.
tree
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commitdiff
2014-05-16
Stefano Rivera
Play sounds when moving around the board
tree
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commitdiff
2014-05-16
Stefano Rivera
Consistent cursor move sound
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Save game.
tree
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commitdiff
2014-05-16
adrianna
fixed robot's msb flag
tree
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commitdiff
2014-05-16
adrianna
made tile selector black and pink
tree
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commitdiff
2014-05-16
adrianna
rotation action
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Better (or maybe worse) tile selection indicator.
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Draw effect glyphs above action text.
tree
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commitdiff
2014-05-16
adrianna
consistent left alignment in the info area
tree
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commitdiff
2014-05-16
Jeremy Thurgood
flake8 all the things.
tree
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commitdiff
2014-05-16
adrianna
fixed lock repulsion
tree
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commitdiff
2014-05-16
Jeremy Thurgood
More tile juggling.
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Conditional effects in light violet.
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Prototype tile glyphs.
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Tweak markup, add chesspiece glyphs.
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Use location bit glyphs in action text.
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Display glyphs for card bits.
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Four pixel text padding, because it should be an even...
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Multiple glyphs in a word.
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Coloured glyphs.
tree
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commitdiff
2014-05-16
Jeremy Thurgood
Use new glyphs.
tree
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commitdiff
2014-05-15
Neil
More PALETTE
tree
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commitdiff
2014-05-15
Neil
Gray out the glyphs as well
tree
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commitdiff
2014-05-15
Simon Cross
TAB now switches between legal moves on the gameboard.
tree
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commitdiff
2014-05-15
Simon Cross
Nicer change menu item sound.
tree
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commitdiff
2014-05-15
Jeremy Thurgood
Text markup images.
tree
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commitdiff
2014-05-15
Simon Cross
Remove commented out change_action.ogg playing (from...
tree
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commitdiff
2014-05-15
Simon Cross
New change_action sound.
tree
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commitdiff
2014-05-15
Neil
chirp on successful actions
tree
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commitdiff
2014-05-15
Neil
change volume in menu
tree
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commitdiff
2014-05-15
Neil
use zoop
tree
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commitdiff
2014-05-15
Simon Cross
Allow selecting non-viable actions with arrow keys...
tree
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commitdiff
2014-05-15
Simon Cross
Grey-out unusable actions.
tree
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commitdiff
2014-05-15
Simon Cross
Short-circuit key checks.
tree
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commitdiff
2014-05-15
Simon Cross
Always draw borders.
tree
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commitdiff
2014-05-15
Simon Cross
Only move to viable actions and softer beeping (also...
tree
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commitdiff
2014-05-15
Jeremy Thurgood
The Great Renaming of locks and keys.
tree
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commitdiff
2014-05-15
Simon Cross
Add tabbing around info area.
tree
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commitdiff
2014-05-15
Simon Cross
PEP8 fixes.
tree
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commitdiff
2014-05-15
Neil
Beep in the menu too
tree
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commitdiff
2014-05-15
Neil
Squawk a bit
tree
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commitdiff
2014-05-15
Neil
Add boop when changing actions
tree
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commitdiff
2014-05-15
adrianna
fix broken merge
tree
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commitdiff
2014-05-15
adrianna
made available tiles an overlay
tree
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commitdiff
2014-05-15
Jeremy Thurgood
Merge branch 'master' into No_movement_mode
tree
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commitdiff
2014-05-15
Simon Cross
Treat tile_selected as an overlay that applies to the...
tree
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commitdiff
2014-05-15
Neil
dispense with movement mode
tree
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commitdiff
2014-05-15
Neil
Draw locks on infobar above the text
tree
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commitdiff
2014-05-14
Neil
Avoid crash when returning to game during act mode
tree
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commitdiff
2014-05-14
Neil
Tweak hint position and add padding
tree
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commitdiff
2014-05-14
Neil
don't discard width padding
tree
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commitdiff
2014-05-14
Jeremy Thurgood
Parameterised action text.
tree
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commitdiff
2014-05-14
Neil
Highlight illegal actions in a different colour
tree
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commitdiff
2014-05-14
Neil
Keep move highlighting in examine move
tree
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commitdiff
2014-05-14
Neil
Add exmine mode
tree
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commitdiff
2014-05-14
Jeremy Thurgood
Highlight tiles that are legal moves.
tree
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commitdiff
2014-05-14
Jeremy Thurgood
Hacky card bits display.
tree
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commitdiff
2014-05-14
Jeremy Thurgood
Refactor info area preparation.
tree
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commitdiff
2014-05-14
Jeremy Thurgood
Better card action handling.
tree
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commitdiff
2014-05-13
Jeremy Thurgood
Update info display when card changes.
tree
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commitdiff
2014-05-13
Jeremy Thurgood
Change card after taking action.
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commitdiff
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