Squawk a bit
[naja.git] / naja / widgets / info_area.py
2014-05-15 NeilSquawk a bit
2014-05-15 NeilAdd boop when changing actions
2014-05-15 Jeremy ThurgoodMerge branch 'master' into No_movement_mode
2014-05-15 Neildispense with movement mode
2014-05-15 NeilDraw locks on infobar above the text
2014-05-14 NeilAvoid crash when returning to game during act mode
2014-05-14 NeilTweak hint position and add padding
2014-05-14 Jeremy ThurgoodParameterised action text.
2014-05-14 NeilHighlight illegal actions in a different colour
2014-05-14 NeilAdd exmine mode
2014-05-14 Jeremy ThurgoodHacky card bits display.
2014-05-14 Jeremy ThurgoodRefactor info area preparation.
2014-05-14 Jeremy ThurgoodBetter card action handling.
2014-05-13 Jeremy ThurgoodUpdate info display when card changes.
2014-05-13 Jeremy ThurgoodChange card after taking action.
2014-05-13 Jeremy ThurgoodBetter event handling.
2014-05-13 Jeremy ThurgoodProperly implement player movement.
2014-05-13 Stefano RiveraMove keys to constants
2014-05-13 Jeremy ThurgoodBeep if action is unavailable.
2014-05-13 Stefano RiveraDvorak support (also, we need to factor these out...)
2014-05-13 Jeremy ThurgoodOnly change mode after performing action.
2014-05-13 Jeremy ThurgoodPerform selected action.
2014-05-13 NeilHack in multi-modal behaviour
2014-05-13 NeilDisplay some info about the current tile
2014-05-11 Stefano Riverablit actually wants a pos, no need to calculate the...
2014-05-11 Stefano RiveraOne true import-style
2014-05-11 NeilAdd tiles to the board. Skip draw for other game scene...
2014-05-11 David SharpeFucking megres
2014-05-11 Simon CrossAdd widgets and skeleton for game scene.