Make chess puzzle level (Kasparov to F3) winnable.
[naja.git] / naja / widgets /
2014-05-17 Stefano RiveraEnsure that the flash starts ON after ever mode change
2014-05-17 David SharpeMore hardness descriptions.
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeTuts for noobs.
2014-05-17 Simon CrossOne. Extra. Line!
2014-05-17 adriannaepic tutorial bikeshedding
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 Simon CrossPulse onboard selector.
2014-05-17 Simon CrossFactor out flash light into utils.
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeFlashing your mom. Maturity level rising.
2014-05-17 Simon CrossIt's just a pixel to the right ...
2014-05-17 NeilAdd some useful forcing options
2014-05-17 NeilAdd PreRenderedImageBox widget
2014-05-17 Simon CrossVertically centre the bits box.
2014-05-17 Simon CrossNo padding required.
2014-05-17 Simon CrossTwo by two, boxes of blue.
2014-05-17 Simon CrossTurquoise.
2014-05-17 Stefano RiveraNow with real glyphs
2014-05-17 Stefano RiveraShorter hints, which mean more space for actions in...
2014-05-17 Stefano RiveraReturn is old-school (8-bit?)
2014-05-17 David SharpeMerge branch 'master' of git://ctpug.org.za/naja
2014-05-17 David SharpeMade game harder, beeeeeches.
2014-05-17 Simon CrossSome MSB is required when required.
2014-05-17 Simon CrossSlightly better required keys displaying (now required...
2014-05-17 Simon CrossMake action.MSB_GLYPH a function, action.get_msb_glyph.
2014-05-17 Simon CrossMake action.GLYPHS a function, action.get_glyphs.
2014-05-17 Jeremy ThurgoodUse "tile" consistently in player-visible text.
2014-05-17 Stefano RiveraDon't hardcode the initial cursor position
2014-05-17 Simon CrossAll puzzles to have cards without default actions.
2014-05-17 Jeremy ThurgoodMinor cleanup.
2014-05-17 Jeremy ThurgoodUse new countdown glyphs.
2014-05-17 Jeremy ThurgoodAdd (ugly) countdown timer to tile.
2014-05-17 Simon CrossUse new puzzle tiles.
2014-05-17 Stefano RiveraUnbreak howto screen
2014-05-17 David Sharpebastard merge
2014-05-17 David Sharpeadded animations
2014-05-17 Simon CrossProper text for the game mode hint.
2014-05-17 Simon CrossBorders and better spacing and game mode for info_area.
2014-05-17 Simon CrossActually render borders.
2014-05-17 Stefano RiveraHook up shift glyph
2014-05-17 Simon CrossMove hint up in preparation for state mode display...
2014-05-17 Neildouble-arrow selector
2014-05-17 NeilTweak infobar layout yet again
2014-05-17 NeilDefault to using full box_width
2014-05-17 NeilShift bit display up
2014-05-16 Simon CrossFix TextBoxWidget centering to work with TextWidget...
2014-05-16 Simon CrossAllow other transforms without losing 8-bit.
2014-05-16 Simon CrossSupport for centring.
2014-05-16 Stefano RiveraTake EIGHT_BIT_SCALE into account, in box_width
2014-05-16 Stefano RiveraScroll arrows on (and neater) how to play page
2014-05-16 NeilAllow centre=True
2014-05-16 Simon CrossPut the menu screen background in place.
2014-05-16 Simon CrossScrollable text widgets.
2014-05-16 Simon CrossPiece of puzzle commit that got forgotten.
2014-05-16 Simon CrossRemove unnecessary overriding of TextWidget.draw in...
2014-05-16 NeilFix bug in text box widget and multiline strings with...
2014-05-16 Jeremy ThurgoodBetter menus, no default game.
2014-05-16 Stefano RiveraPlay sounds when moving around the board
2014-05-16 Stefano RiveraConsistent cursor move sound
2014-05-16 Jeremy ThurgoodSave game.
2014-05-16 adriannafixed robot's msb flag
2014-05-16 adriannamade tile selector black and pink
2014-05-16 adriannarotation action
2014-05-16 Jeremy ThurgoodBetter (or maybe worse) tile selection indicator.
2014-05-16 Jeremy ThurgoodDraw effect glyphs above action text.
2014-05-16 adriannaconsistent left alignment in the info area
2014-05-16 Jeremy Thurgoodflake8 all the things.
2014-05-16 adriannafixed lock repulsion
2014-05-16 Jeremy ThurgoodMore tile juggling.
2014-05-16 Jeremy ThurgoodConditional effects in light violet.
2014-05-16 Jeremy ThurgoodPrototype tile glyphs.
2014-05-16 Jeremy ThurgoodTweak markup, add chesspiece glyphs.
2014-05-16 Jeremy ThurgoodUse location bit glyphs in action text.
2014-05-16 Jeremy ThurgoodDisplay glyphs for card bits.
2014-05-16 Jeremy ThurgoodFour pixel text padding, because it should be an even...
2014-05-16 Jeremy ThurgoodMultiple glyphs in a word.
2014-05-16 Jeremy ThurgoodColoured glyphs.
2014-05-16 Jeremy ThurgoodUse new glyphs.
2014-05-15 NeilMore PALETTE
2014-05-15 NeilGray out the glyphs as well
2014-05-15 Simon CrossTAB now switches between legal moves on the gameboard.
2014-05-15 Simon CrossNicer change menu item sound.
2014-05-15 Jeremy ThurgoodText markup images.
2014-05-15 Simon CrossRemove commented out change_action.ogg playing (from...
2014-05-15 Simon CrossNew change_action sound.
2014-05-15 Neilchirp on successful actions
2014-05-15 Neilchange volume in menu
2014-05-15 Neiluse zoop
2014-05-15 Simon CrossAllow selecting non-viable actions with arrow keys...
2014-05-15 Simon CrossGrey-out unusable actions.
2014-05-15 Simon CrossShort-circuit key checks.
2014-05-15 Simon CrossAlways draw borders.
2014-05-15 Simon CrossOnly move to viable actions and softer beeping (also...
2014-05-15 Jeremy ThurgoodThe Great Renaming of locks and keys.
2014-05-15 Simon CrossAdd tabbing around info area.
2014-05-15 Simon CrossPEP8 fixes.
2014-05-15 NeilBeep in the menu too
2014-05-15 NeilSquawk a bit
2014-05-15 NeilAdd boop when changing actions
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