naja.git
2014-05-15 Neilchirp on successful actions
2014-05-15 Neilchange volume in menu
2014-05-15 NeilAdd chirp
2014-05-15 Neiluse zoop
2014-05-15 Neilpep8 cleanups
2014-05-15 Simon CrossAllow selecting non-viable actions with arrow keys...
2014-05-15 adriannachanged order of colours in multicoloured locks
2014-05-15 Simon CrossGrey-out unusable actions.
2014-05-15 Simon CrossShort-circuit key checks.
2014-05-15 Simon CrossAlways draw borders.
2014-05-15 Jeremy ThurgoodBetter location shift action text.
2014-05-15 Simon CrossThe official palette. Please use.
2014-05-15 Simon CrossOnly move to viable actions and softer beeping (also...
2014-05-15 Jeremy ThurgoodThe Great Renaming of locks and keys.
2014-05-15 Neilrename constant
2014-05-15 NeilAdd volume parameter to gen_sound
2014-05-15 Simon CrossAdd tabbing around info area.
2014-05-15 Simon CrossPEP8 fixes.
2014-05-15 NeilAdd welcome sound
2014-05-15 NeilBeep in the menu too
2014-05-15 NeilSquawk a bit
2014-05-15 NeilAdd boop when changing actions
2014-05-15 NeilAdd beep generating tool
2014-05-15 adriannafix broken merge
2014-05-15 adriannaBetter available tile overlay
2014-05-15 adriannamade available tiles an overlay
2014-05-15 Jeremy ThurgoodBetter location shifting.
2014-05-15 Jeremy ThurgoodMerge branch 'master' into No_movement_mode
2014-05-15 Simon CrossTreat tile_selected as an overlay that applies to the...
2014-05-15 adriannatest fine overlay for selected square
2014-05-15 Neildispense with movement mode
2014-05-15 NeilDraw locks on infobar above the text
2014-05-15 adriannaforgot to add screenshot
2014-05-15 adriannaswapped blue and magenta
2014-05-15 Jeremy ThurgoodPlayer position is always a valid move.
2014-05-15 Jeremy ThurgoodNo more need for the MSB in the win action.
2014-05-14 NeilAvoid crash when returning to game during act mode
2014-05-14 NeilTweak hint position and add padding
2014-05-14 Neildon't discard width padding
2014-05-14 adriannareduced pixel scale and selected bigger font
2014-05-14 adriannaembiggened images
2014-05-14 Jeremy ThurgoodParameterised action text.
2014-05-14 Jeremy ThurgoodShift board locations.
2014-05-14 NeilHighlight illegal actions in a different colour
2014-05-14 NeilKeep move highlighting in examine move
2014-05-14 NeilAdd exmine mode
2014-05-14 Jeremy ThurgoodHighlight tiles that are legal moves.
2014-05-14 Jeremy ThurgoodGet legal moves from player.
2014-05-14 Jeremy ThurgoodCleaner player direction selection.
2014-05-14 adriannaproposed bigger font for 1:2
2014-05-14 adriannarough 1:2 robot
2014-05-14 adriannaexperimental 1:2 scale double lock
2014-05-14 Jeremy ThurgoodWin and lose screens and conditions.
2014-05-14 Jeremy ThurgoodHacky card bits display.
2014-05-14 Jeremy ThurgoodAction to gain health.
2014-05-14 Jeremy ThurgoodImprove action tests.
2014-05-14 Jeremy ThurgoodRefactor info area preparation.
2014-05-14 Stefano RiveraOptimize PNGs
2014-05-14 adriannaadded lighter gold to small tiles
2014-05-14 Jeremy ThurgoodFix tests.
2014-05-14 Jeremy ThurgoodBetter card action handling.
2014-05-14 adriannamade robot gold; shuffled tile backgrounds
2014-05-14 Stefano RiveraAgain, to get to a stable state
2014-05-13 Stefano RiveraOptimize PNGs
2014-05-13 Stefano RiveraScreenshot
2014-05-13 Jeremy ThurgoodAdd win token action.
2014-05-13 Jeremy ThurgoodUpdate info display when card changes.
2014-05-13 Jeremy ThurgoodChange card after taking action.
2014-05-13 Jeremy ThurgoodBetter event handling.
2014-05-13 Jeremy ThurgoodProperly implement player movement.
2014-05-13 NeilDon't scrible on the original image
2014-05-13 Jeremy ThurgoodFix bits and add new action.
2014-05-13 Stefano RiveraKEYDOWN everywhere
2014-05-13 Stefano RiveraMove keys to constants
2014-05-13 Jeremy ThurgoodBeep if action is unavailable.
2014-05-13 Stefano RiveraDvorak support (also, we need to factor these out...)
2014-05-13 Jeremy ThurgoodOnly change mode after performing action.
2014-05-13 Jeremy ThurgoodPerform selected action.
2014-05-13 Stefano RiveraAnd ASDF too
2014-05-13 Stefano RiveraGood point, neil, KP_ENTER should count too
2014-05-13 Jeremy ThurgoodFix tests.
2014-05-13 Jeremy ThurgoodDefault default action.
2014-05-13 NeilHack in multi-modal behaviour
2014-05-13 Adrianna PińskaAdded some bitmap fonts and picked the smallest one...
2014-05-13 Stefano RiveraDisplay 1s and 0s on the bits
2014-05-13 NeilDisplay some info about the current tile
2014-05-13 NeilBetter align things to our grid
2014-05-13 NeilChessboard
2014-05-13 Neilrobots repel locks
2014-05-13 adriannaadded borders to squares; changed background for select...
2014-05-13 NeilUse small locks when robot is on the tile
2014-05-13 Neilcenter robot again
2014-05-13 adriannaAdded small locks for displaying on the square at the...
2014-05-13 NeilUse multi-color images
2014-05-13 NeilDraw tile backgrounds
2014-05-13 adriannacolour tweaks; selected tile
2014-05-13 adriannaswitched to Apple II palette; changed coloured bits...
2014-05-12 Jeremy ThurgoodOnly move if the flags allow.
2014-05-12 Jeremy ThurgoodMove the player.
2014-05-12 Stefano RiveraIt isn't always a 4/4 split
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