Dummy sound should know about foreground as well
[naja.git] / naja / widgets /
2014-05-17 Neildouble-arrow selector
2014-05-17 NeilTweak infobar layout yet again
2014-05-17 NeilDefault to using full box_width
2014-05-17 NeilShift bit display up
2014-05-16 Simon CrossFix TextBoxWidget centering to work with TextWidget...
2014-05-16 Simon CrossAllow other transforms without losing 8-bit.
2014-05-16 Simon CrossSupport for centring.
2014-05-16 Stefano RiveraTake EIGHT_BIT_SCALE into account, in box_width
2014-05-16 Stefano RiveraScroll arrows on (and neater) how to play page
2014-05-16 NeilAllow centre=True
2014-05-16 Simon CrossPut the menu screen background in place.
2014-05-16 Simon CrossScrollable text widgets.
2014-05-16 Simon CrossPiece of puzzle commit that got forgotten.
2014-05-16 Simon CrossRemove unnecessary overriding of TextWidget.draw in...
2014-05-16 NeilFix bug in text box widget and multiline strings with...
2014-05-16 Jeremy ThurgoodBetter menus, no default game.
2014-05-16 Stefano RiveraPlay sounds when moving around the board
2014-05-16 Stefano RiveraConsistent cursor move sound
2014-05-16 Jeremy ThurgoodSave game.
2014-05-16 adriannafixed robot's msb flag
2014-05-16 adriannamade tile selector black and pink
2014-05-16 adriannarotation action
2014-05-16 Jeremy ThurgoodBetter (or maybe worse) tile selection indicator.
2014-05-16 Jeremy ThurgoodDraw effect glyphs above action text.
2014-05-16 adriannaconsistent left alignment in the info area
2014-05-16 Jeremy Thurgoodflake8 all the things.
2014-05-16 adriannafixed lock repulsion
2014-05-16 Jeremy ThurgoodMore tile juggling.
2014-05-16 Jeremy ThurgoodConditional effects in light violet.
2014-05-16 Jeremy ThurgoodPrototype tile glyphs.
2014-05-16 Jeremy ThurgoodTweak markup, add chesspiece glyphs.
2014-05-16 Jeremy ThurgoodUse location bit glyphs in action text.
2014-05-16 Jeremy ThurgoodDisplay glyphs for card bits.
2014-05-16 Jeremy ThurgoodFour pixel text padding, because it should be an even...
2014-05-16 Jeremy ThurgoodMultiple glyphs in a word.
2014-05-16 Jeremy ThurgoodColoured glyphs.
2014-05-16 Jeremy ThurgoodUse new glyphs.
2014-05-15 NeilMore PALETTE
2014-05-15 NeilGray out the glyphs as well
2014-05-15 Simon CrossTAB now switches between legal moves on the gameboard.
2014-05-15 Simon CrossNicer change menu item sound.
2014-05-15 Jeremy ThurgoodText markup images.
2014-05-15 Simon CrossRemove commented out change_action.ogg playing (from...
2014-05-15 Simon CrossNew change_action sound.
2014-05-15 Neilchirp on successful actions
2014-05-15 Neilchange volume in menu
2014-05-15 Neiluse zoop
2014-05-15 Simon CrossAllow selecting non-viable actions with arrow keys...
2014-05-15 Simon CrossGrey-out unusable actions.
2014-05-15 Simon CrossShort-circuit key checks.
2014-05-15 Simon CrossAlways draw borders.
2014-05-15 Simon CrossOnly move to viable actions and softer beeping (also...
2014-05-15 Jeremy ThurgoodThe Great Renaming of locks and keys.
2014-05-15 Simon CrossAdd tabbing around info area.
2014-05-15 Simon CrossPEP8 fixes.
2014-05-15 NeilBeep in the menu too
2014-05-15 NeilSquawk a bit
2014-05-15 NeilAdd boop when changing actions
2014-05-15 adriannafix broken merge
2014-05-15 adriannamade available tiles an overlay
2014-05-15 Jeremy ThurgoodMerge branch 'master' into No_movement_mode
2014-05-15 Simon CrossTreat tile_selected as an overlay that applies to the...
2014-05-15 Neildispense with movement mode
2014-05-15 NeilDraw locks on infobar above the text
2014-05-14 NeilAvoid crash when returning to game during act mode
2014-05-14 NeilTweak hint position and add padding
2014-05-14 Neildon't discard width padding
2014-05-14 Jeremy ThurgoodParameterised action text.
2014-05-14 NeilHighlight illegal actions in a different colour
2014-05-14 NeilKeep move highlighting in examine move
2014-05-14 NeilAdd exmine mode
2014-05-14 Jeremy ThurgoodHighlight tiles that are legal moves.
2014-05-14 Jeremy ThurgoodHacky card bits display.
2014-05-14 Jeremy ThurgoodRefactor info area preparation.
2014-05-14 Jeremy ThurgoodBetter card action handling.
2014-05-13 Jeremy ThurgoodUpdate info display when card changes.
2014-05-13 Jeremy ThurgoodChange card after taking action.
2014-05-13 Jeremy ThurgoodBetter event handling.
2014-05-13 Jeremy ThurgoodProperly implement player movement.
2014-05-13 NeilDon't scrible on the original image
2014-05-13 Stefano RiveraMove keys to constants
2014-05-13 Jeremy ThurgoodBeep if action is unavailable.
2014-05-13 Stefano RiveraDvorak support (also, we need to factor these out...)
2014-05-13 Jeremy ThurgoodOnly change mode after performing action.
2014-05-13 Jeremy ThurgoodPerform selected action.
2014-05-13 Stefano RiveraAnd ASDF too
2014-05-13 Stefano RiveraGood point, neil, KP_ENTER should count too
2014-05-13 NeilHack in multi-modal behaviour
2014-05-13 Stefano RiveraDisplay 1s and 0s on the bits
2014-05-13 NeilDisplay some info about the current tile
2014-05-13 NeilBetter align things to our grid
2014-05-13 NeilChessboard
2014-05-13 Neilrobots repel locks
2014-05-13 NeilUse small locks when robot is on the tile
2014-05-13 Neilcenter robot again
2014-05-13 NeilUse multi-color images
2014-05-13 NeilDraw tile backgrounds
2014-05-12 Jeremy ThurgoodMove the player.
2014-05-12 Stefano RiveraIt isn't always a 4/4 split
2014-05-11 Simon CrossUse EIGHT_BIT for game bits.
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