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Fix skip_player implementation.
[naja.git]
/
naja
/
actions.py
2014-05-17
Simon Cross
Fix skip_player implementation.
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2014-05-17
Simon Cross
Allow shift location action to move the whole row.
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2014-05-17
Simon Cross
PEP8.
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2014-05-17
Simon Cross
Ludicrously generic bits.
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
David Sharpe
Words
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2014-05-17
Simon Cross
Optional sanity check for actions.
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2014-05-17
David Sharpe
Mor deth wit speling
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
David Sharpe
Made game harder, beeeeeches.
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2014-05-17
Simon Cross
Add missing full-stop.
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2014-05-17
Simon Cross
Make GenericBits even more generic.
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2014-05-17
Simon Cross
Proper glyphs for GenericBits.
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2014-05-17
Simon Cross
Make action.MSB_GLYPH a function, action.get_msb_glyph.
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2014-05-17
Simon Cross
Make action.GLYPHS a function, action.get_glyphs.
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2014-05-17
Simon Cross
Optional remove win actions once they're used.
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2014-05-17
Stefano Rivera
Hack hack hack hack
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2014-05-17
Simon Cross
GenericBits action.
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2014-05-17
Jeremy Thurgood
Better action text.
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2014-05-17
Stefano Rivera
ClearBits action
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2014-05-17
Stefano Rivera
Overrideable messages
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2014-05-17
Jeremy Thurgood
Use "tile" consistently in player-visible text.
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2014-05-17
Jeremy Thurgood
Gain-MSB default action.
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2014-05-17
Jeremy Thurgood
Move-if-MSB actions.
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2014-05-17
Stefano Rivera
MOAR sounds
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2014-05-17
David Sharpe
bastard merge
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2014-05-17
Stefano Rivera
Hook up shift glyph
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2014-05-17
Stefano Rivera
Bit shifts!
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2014-05-17
adrianna
changed 'do nothing' glyph use
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2014-05-16
Stefano Rivera
Ooops, that was a local filename that wasn't commited...
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2014-05-16
Stefano Rivera
Pythonic sound generator
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2014-05-16
Jeremy Thurgood
Save game.
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2014-05-16
adrianna
rotation action
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2014-05-16
adrianna
started implementing rotation
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2014-05-16
Jeremy Thurgood
Start of standard deck.
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2014-05-16
Jeremy Thurgood
More tile juggling.
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2014-05-16
Jeremy Thurgood
Conditional effects in light violet.
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2014-05-16
Jeremy Thurgood
Prototype tile glyphs.
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2014-05-16
Jeremy Thurgood
Tweak markup, add chesspiece glyphs.
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2014-05-16
Jeremy Thurgood
Use location bit glyphs in action text.
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2014-05-16
Jeremy Thurgood
Display glyphs for card bits.
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2014-05-16
Jeremy Thurgood
Multiple glyphs in a word.
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2014-05-16
Jeremy Thurgood
Coloured glyphs.
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2014-05-16
Jeremy Thurgood
Use new glyphs.
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2014-05-16
adrianna
chess moves are working; need more tests
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2014-05-15
Simon Cross
Allow optional specification of a locations bits.
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2014-05-15
Jeremy Thurgood
Better location shift action text.
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2014-05-15
Jeremy Thurgood
The Great Renaming of locks and keys.
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2014-05-15
Jeremy Thurgood
No more need for the MSB in the win action.
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2014-05-14
Jeremy Thurgood
Parameterised action text.
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2014-05-14
Jeremy Thurgood
Shift board locations.
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2014-05-14
Jeremy Thurgood
Action to gain health.
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2014-05-13
Jeremy Thurgood
Add win token action.
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2014-05-13
Jeremy Thurgood
Fix bits and add new action.
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2014-05-12
Jeremy Thurgood
Load location deck from file.
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2014-05-12
Neil
better action export
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2014-05-12
Neil
Heath Robinson, I presume
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2014-05-11
Neil
Add export methdo to DoNothing action for testing purposes
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2014-05-11
David Sharpe
Bastard merge
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2014-05-11
Jeremy Thurgood
More actions.
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2014-05-11
Jeremy Thurgood
Tweak actions.
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2014-05-11
David Sharpe
merge
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2014-05-11
Jeremy Thurgood
Game state management.
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2014-05-11
Simon Cross
Merge branch 'master' of git+ssh://ctpug.org.za/naja
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2014-05-11
Jeremy Thurgood
Start of location actions.
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